What Am I? is a first-person narrative guessing game about putting yourself in others' shoes. Observe surroundings and feelings to discover unique perspectives. All features excluding music and audio were developed by me.
What Am I? is a first-person narrative guessing game about putting yourself in others' shoes. Observe surroundings and feelings to discover unique perspectives. All features excluding music and audio were developed by me.
Click through the days, months, and years in search of polaroids to regain lost memories. Look for the happiest day in this short, hour-long narrative clicker game. Programmed by me; written and art created by Tomasz. Winner of the GameFest 2023 Excellence in Narrative Award.
Create and optimize your ferry system to set ridership records. A strategy simulation game inspired by Mini Motorways and Mini Metro. Everything in the game was developed by me.
Phobias have entered your dreams; face them using your trusty pillowcase! A schmup made for Global Game Jam 2024. Developed by me, art created by Tomasz.
Froots! is a 2D top-down exploration game where a strawberry explorer finds an artifact that uproots him and his berry kind, and forces him to uncover the secrets of his fruit world. Programmed, and art assets created by me; written and designed by Anthony.
Dig through files to uncover a family history and a lost recipe in this narrative puzzle game made for Global Game Jam 2023. I developed and programmed all features in the game.
Convince the cat to hit the laser pointer and destroy as much as possible! A point and click action game made for the Micro Jame 014: Urban. I developed the point system and built the UI.
A solarpunk-themed RPG created for the EGD Collective's Game Studio Program. I was one of the 4 programmers in a larger team of about 20 people. Built the dialogue, camera, and NPC systems for the game.
Goomble is a 2D platformer game made for the GMTK Game Jam 2022. Programmed and developed by me.