Professional Experience
Scramble Star Crossing is a multiplayer puzzle versus game where you can choose from a unique cast of characters to match and clear stars. I contracted for Dusk Sharp where I developed the functionalities and configurable settings for the AI opponent and implemented new UI features.
A visual novel that has you travelling through time to navigate relationships in hopes of repairing past mistakes that compromised the town's community. I contracted for Playmatics where I fixed final bugs the project had, and made Android and iOS builds for the game.
A strategic RPG with a compelling storyline and trust mechanics that acts as an interactive tool to address a heavy but signifiant social issue. I contracted for Playmatics where I integrated their dialogue system to an early prototype of the game, then developed it for mobile platforms.
The Breadboard Game is an educational game aimed to teach the basics of robotic microcontrollers to K-12 students. In a team of 3, interned for Morphbots to debug and refactor the project, as well as build features such as gameplay settings, tutorial animations, and more.